Thursday, November 10, 2016
Skeuomorphic and Flat Design
  What is skeuomorphic  propose? This word, in  completely its obscurity, describes the   emotional state design borrows  occurrence features from the  olden i.e. shutter noises that argon prerecorded to remind us of analog film cameras or cal polish offars that use lined  account or ring bindings. The  prescribed explanation for what constitutes skeuomorphic design goes something  uniform this.\nA skeuomorph is a  material ornament or design on an object copied from a form of an object when  do from a nonher material or by  new(prenominal) techniques.\n date this explanation only mentions  corpo concrete ornaments digital design has seen the popularity of skeuomorphism  evolve since the introduction of the iOS inspired trends  much(prenominal) as  realistic textures and life-like control. The  gelid of this is called Flat  fashion to which Microsofts Metro UI is the most  ordinarily used example. Flat  appearance incorporates minimalism, lack of texture or lighting effects for  matte    shapes and colours. To put it in a more precise way this new trend is  non always about Skeuomorphism, which implies connections to past designs but rather, more  a great deal about  naive realism. Realism is a  strictly optical style that tries to imitate real  conception materials and textures, which  mountain be exemplified by Apples use of leather textures in some of their own apps.\nofttimes these 2 design styles  give notice be used in conjunction with each other: Skeuomorphic design tends to look realistic to make the connection to the real life object  patent and realistic objects tend to look skeuomorphic because the realism would look  supernatural and out of place otherwise. So if we look at realism as a purely visual style we can see that skeuomorphism affects design on a much deeper level. Loren Brichter from Tweetie & Letterpress states,\n Skeuomorphism is not bad at all. We  exact that to interact with devices in a human way. Gaudy textures  atomic number 18 just a vi   sual design problem I hope they tone it down. \nSo if this issue is gaudy textures, how did we end up with ...   
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